gameforge.com website information.
gameforge.com website servers are located in Germany and are responding from following IP address 79.110.83.131. Check the full list of most visited websites located in Germany.
gameforge.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.
Following name servers are specified for gameforge.com domain:
- ns3.gfsrv.net
- ns1.gfsrv.net
- ns2.gfsrv.net
and probably website gameforge.com is hosted by gfsrv.net web hosting company. Check the complete list of other most popular websites hosted by gfsrv.net hosting company.
According to Alexa traffic rank the highest website gameforge.com position was 316 (in the world). The lowest Alexa rank position was 1736. Now website gameforge.com ranked in Alexa database as number 1259 (in the world).
Website gameforge.com Desktop speed measurement score (70/100) is better than the results of 52.08% of other sites shows that the page desktop performance can be improved.
gameforge.com Mobile usability score (65/100) is better than the results of 25.99% of other sites and shows that the page mobile usability is poor and can be improved.
Mobile speed measurement score of gameforge.com (54/100) is better than the results of 40.14% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.
Weekly Rank Report
Date | Rank | Change |
---|---|---|
Apr-23-2018 | 1,259 | 179 |
Apr-22-2018 | 1,438 | -33 |
Apr-21-2018 | 1,405 | 39 |
Apr-20-2018 | 1,444 | 153 |
Apr-19-2018 | 1,597 | 90 |
Apr-18-2018 | 1,687 | -389 |
Apr-17-2018 | 1,298 | 87 |
Advertisement
gameforge.com Rank History
Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.
gameforge.com whois
WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.
Domain Name: gameforge.com
Registry Domain ID: 2821694_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.psi-usa.info
Registrar URL: http://www.psi-usa.info
Updated Date: 2015-04-20T05:23:13Z
Creation Date: 1997-08-29T04:00:00Z
Registrar Registration Expiration Date: 2016-03-08T15:36:51Z
Registrar: PSI-USA, Inc. dba Domain Robot
Registrar IANA ID: 151
Registrar Abuse Contact Email: domain-abuse@psi-usa.info
Registrar Abuse Contact Phone: +49.94159559482
Domain Status: clientTransferProhibited http://www.icann.org/epp#clientTransferProhibited
Registry Registrant ID:
Registrant Name: Alexander Roesner
Registrant Organization: Gameforge Productions GmbH
Registrant Street: Albert-Nestler-Str. 8
Registrant City: Karlsruhe
Registrant State/Province: Baden-Wuerttemberg
Registrant Postal Code: 76131
Registrant Country: DE
Registrant Phone: +49.7213548080
Registrant Phone Ext:
Registrant Fax: +49.721354808152
Registrant Fax Ext:
Registrant Email: tech@gameforge.de
Registry Admin ID:
Admin Name: Alexander Roesner
Admin Organization: Gameforge Productions GmbH
Admin Street: Albert-Nestler-Str. 8
Admin City: Karlsruhe
Admin State/Province: Baden-Wuerttemberg
Admin Postal Code: 76131
Admin Country: DE
Admin Phone: +49.7213548080
Admin Phone Ext:
Admin Fax: +49.721354808152
Admin Fax Ext:
Admin Email: tech@gameforge.de
Registry Tech ID:
Tech Name: Alexander Roesner
Tech Organization: Gameforge Productions GmbH
Tech Street: Albert-Nestler-Str. 8
Tech City: Karlsruhe
Tech State/Province: Baden-Wuerttemberg
Tech Postal Code: 76131
Tech Country: DE
Tech Phone: +49.7213548080
Tech Phone Ext:
Tech Fax: +49.721354808152
Tech Fax Ext:
Tech Email: tech@gameforge.de
Name Server: ns1.gfsrv.net
Name Server: ns2.gfsrv.net
Name Server: ns3.gfsrv.net
DNSSEC: unsigned
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/
>>> Last update of WHOIS database: 2015-04-29T11:05:53Z
gameforge.com server information
Servers Location
gameforge.com desktop page speed rank
Last tested: 2018-01-14
gameforge.com Desktop Speed Test Quick Summary
priority - 23 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 224.1KiB (35% reduction).
Compressing https://gf2.geo.gfsrv.net/cdn14/3c0c71f0d88c296cf7b923c4ff0e28.jpeg could save 49.1KiB (20% reduction).
Compressing and resizing https://gf1.geo.gfsrv.net/cdn3b/174e8aad71c9d75671a360163447f0.png could save 39.5KiB (70% reduction).
Compressing https://gf2.geo.gfsrv.net/cdnda/1b4d1d50d3d61c894c10c5117af992.jpeg could save 29.2KiB (40% reduction).
Compressing and resizing https://gf2.geo.gfsrv.net/cdna8/aaa95a932427263157818c76608440.png could save 17.9KiB (53% reduction).
Compressing https://gf2.geo.gfsrv.net/cdnde/cd21b4ad39adb55cfd3465489573c9.jpeg could save 16.6KiB (27% reduction).
Compressing https://gf1.geo.gfsrv.net/cdnfc/5e403db3006ea7e703b8ff68133564.jpeg could save 8.4KiB (19% reduction).
Compressing https://gf3.geo.gfsrv.net/cdn24/6519662efcbbc7e958b4fdff053035.jpeg could save 5.9KiB (18% reduction).
Compressing https://gameforge.com/assets/images/layout/bg-games.jpg could save 2.2KiB (12% reduction).
priority - 13 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
https://gameforge.com/assets/fonts/lato-black-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-bold-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-light-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-regular-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/images/flags/svg/flag-us.svg (expiration not specified)
https://gameforge.com/assets/images/layout/bg-games.jpg (expiration not specified)
https://gameforge.com/assets/images/layout/footer.png (expiration not specified)
https://gameforge.com/assets/images/svg/clip-path-caption.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-facebook.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-twitter.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-youtube.svg (expiration not specified)
https://gameforge.com/assets/images/themes/gameforge/carousel-icons.svg (expiration not specified)
https://gameforge.com/main.js (expiration not specified)
https://gameforge.com/require.js (expiration not specified)
https://cds.gameforge.com/api/games/en_US (60 minutes)
https://cds.gameforge.com/api/locales (60 minutes)
https://cds.gameforge.com/api/products/en_GB (60 minutes)
https://cds.gameforge.com/api/products/gameforge/en_US (60 minutes)
https://cds.gameforge.com/api/sites/gameforge-prod…ntend/en_US?page=/home (60 minutes)
https://cds.gameforge.com/api/sites/gameforge-product-frontend/pages/en_US (60 minutes)
https://cds.gameforge.com/api/tickers/gameforge/en_US (60 minutes)
https://gameforge.com/config/configuration.js (60 minutes)
https://gameforge.com/config/default-translations.js (60 minutes)
https://js-agent.newrelic.com/nr-768.min.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)
priority - 6 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 1 blocking script resources and 1 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
Optimize CSS Delivery of the following:
priority - 2 Prioritize visible content
Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.
The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.
gameforge.com Desktop Resources
Total Resources | 57 |
Number of Hosts | 14 |
Static Resources | 41 |
JavaScript Resources | 18 |
CSS Resources | 1 |
gameforge.com Desktop Resource Breakdown
gameforge.com mobile page speed rank
Last tested: 2016-06-12
gameforge.com Mobile Speed Test Quick Summary
priority - 48 Eliminate render-blocking JavaScript and CSS in above-the-fold content
Your page has 12 blocking script resources and 11 blocking CSS resources. This causes a delay in rendering your page.
None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.
Remove render-blocking JavaScript:
http://gf3.geo.gfsrv.net/cdn5b/289a3b8b3b30a977335dc8ab646214.js
http://gf1.geo.gfsrv.net/cdn01/5bbbd01da16828e415247b665a3cb7.js
http://gf1.geo.gfsrv.net/cdn3d/788d4be0ef0514c26fba9295479f66.js
http://gf1.geo.gfsrv.net/cdnc0/470c46f5bf246452d75035b1d21e1b.js
http://gf1.geo.gfsrv.net/cdn95/fca69ab570454649d39e58108242ec.js
http://gf2.geo.gfsrv.net/cdn13/b23ed01c8dfb9e06ba26c665876df9.js
http://gf1.geo.gfsrv.net/cdn63/8bf561b90f322f3a204300aee50294.js
http://gf3.geo.gfsrv.net/cdnea/073731a3200df3b997383760ab8379.js
http://gf2.geo.gfsrv.net/cdn79/bfc151a3c304e95a772fbef0ca387f.js
http://en.gameforge.com/js2/social.js
http://en.gameforge.com/ajom/initialize.php
Optimize CSS Delivery of the following:
http://gf2.geo.gfsrv.net/cdn1f/ba6259c29cf1159a510b37db064d8e.css
http://gf1.geo.gfsrv.net/cdn60/b24a43dc3d9da553b1ea65b9e0f26c.css
http://gf2.geo.gfsrv.net/cdn7a/f12afe91469462235a2ce63cad6486.css
http://gf1.geo.gfsrv.net/cdn3e/8610a75c7c7b38cb36da035176a49d.css
http://gf3.geo.gfsrv.net/cdne5/d0421ea84d7ea5454d6d1d5cd4f113.css
http://gf3.geo.gfsrv.net/cdn8e/a3869c80af0067ccb04a65f08c1385.css
http://gf2.geo.gfsrv.net/cdnd8/960085d67afad54bf504ce08834ead.css
http://gf2.geo.gfsrv.net/cdn43/e4fba9d3022ff9992add7ba656a9ad.css
http://gf2.geo.gfsrv.net/cdn14/dcbc5ee32c731c03b0c7b1fbbdf47d.css
http://gf2.geo.gfsrv.net/cdn46/606dbe28882b3a7b237768de8b4af2.css
priority - 31 Enable compression
Compressing resources with gzip or deflate can reduce the number of bytes sent over the network.
Enable compression for the following resources to reduce their transfer size by 297.6KiB (74% reduction).
Compressing http://gf1.geo.gfsrv.net/cdncf/47dcdca7e3cd4ad82749f644e93d19.js could save 59.3KiB (64% reduction).
Compressing http://gf3.geo.gfsrv.net/cdn8e/a3869c80af0067ccb04a65f08c1385.css could save 31.1KiB (82% reduction).
Compressing http://gf3.geo.gfsrv.net/cdn5b/289a3b8b3b30a977335dc8ab646214.js could save 16.9KiB (76% reduction).
Compressing http://gf1.geo.gfsrv.net/cdn63/8bf561b90f322f3a204300aee50294.js could save 9.3KiB (64% reduction).
Compressing http://gf1.geo.gfsrv.net/cdnc0/470c46f5bf246452d75035b1d21e1b.js could save 8.6KiB (72% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn13/b23ed01c8dfb9e06ba26c665876df9.js could save 6.9KiB (61% reduction).
Compressing http://gf3.geo.gfsrv.net/cdne5/d0421ea84d7ea5454d6d1d5cd4f113.css could save 6.2KiB (81% reduction).
Compressing http://gf3.geo.gfsrv.net/cdnea/073731a3200df3b997383760ab8379.js could save 5.1KiB (63% reduction).
Compressing http://gf2.geo.gfsrv.net/cdnd8/960085d67afad54bf504ce08834ead.css could save 4.4KiB (72% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn43/e4fba9d3022ff9992add7ba656a9ad.css could save 3.4KiB (72% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn14/dcbc5ee32c731c03b0c7b1fbbdf47d.css could save 2.9KiB (74% reduction).
Compressing http://pixelzirkus.gameforge.com/static/js/E6gg7P33.js could save 2.6KiB (60% reduction).
Compressing http://en.gameforge.com/ajom/core/php/jsonRPC.php?undefined could save 2.5KiB (73% reduction).
Compressing http://pixelzirkus.gameforge.com/functions.js could save 2.1KiB (70% reduction).
Compressing http://gf1.geo.gfsrv.net/cdn95/fca69ab570454649d39e58108242ec.js could save 1.7KiB (56% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn46/606dbe28882b3a7b237768de8b4af2.css could save 1.7KiB (71% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn79/bfc151a3c304e95a772fbef0ca387f.js could save 1.7KiB (70% reduction).
Compressing http://gf2.geo.gfsrv.net/cdn1f/ba6259c29cf1159a510b37db064d8e.css could save 1.1KiB (54% reduction).
Compressing http://gf1.geo.gfsrv.net/cdn3d/788d4be0ef0514c26fba9295479f66.js could save 957B (55% reduction).
Compressing http://gf1.geo.gfsrv.net/cdn01/5bbbd01da16828e415247b665a3cb7.js could save 895B (55% reduction).
Compressing http://gf1.geo.gfsrv.net/cdn60/b24a43dc3d9da553b1ea65b9e0f26c.css could save 633B (62% reduction).
priority - 10 Avoid landing page redirects
Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.
Avoid landing page redirects for the following chain of redirected URLs.
http://en.gameforge.com/games/index/
http://en.gameforge.com/home/index
priority - 3 Minify CSS
Compacting CSS code can save many bytes of data and speed up download and parse times.
Minify CSS for the following resources to reduce their size by 26.9KiB (13% reduction).
Minifying http://gf3.geo.gfsrv.net/cdn8e/a3869c80af0067ccb04a65f08c1385.css could save 4.3KiB (12% reduction).
Minifying http://gf2.geo.gfsrv.net/cdnd8/960085d67afad54bf504ce08834ead.css could save 1.4KiB (24% reduction).
Minifying http://gf2.geo.gfsrv.net/cdn43/e4fba9d3022ff9992add7ba656a9ad.css could save 803B (17% reduction).
Minifying http://gf2.geo.gfsrv.net/cdn14/dcbc5ee32c731c03b0c7b1fbbdf47d.css could save 628B (16% reduction).
priority - 1 Leverage browser caching
Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.
Leverage browser caching for the following cacheable resources:
http://www.google-analytics.com/ga.js (2 hours)
priority - 1 Minify JavaScript
Compacting JavaScript code can save many bytes of data and speed up downloading, parsing, and execution time.
Minify JavaScript for the following resources to reduce their size by 7.5KiB (36% reduction).
Minifying http://gf3.geo.gfsrv.net/cdnea/073731a3200df3b997383760ab8379.js could save 2KiB (25% reduction).
Minifying http://gf1.geo.gfsrv.net/cdn3d/788d4be0ef0514c26fba9295479f66.js could save 622B (36% reduction).
priority - 0 Optimize images
Properly formatting and compressing images can save many bytes of data.
Optimize the following images to reduce their size by 902B (11% reduction).
gameforge.com Mobile Resources
Total Resources | 99 |
Number of Hosts | 14 |
Static Resources | 85 |
JavaScript Resources | 20 |
CSS Resources | 12 |
gameforge.com Mobile Resource Breakdown
gameforge.com mobile page usability
Last tested: 2016-06-12
gameforge.com Mobile Usability Test Quick Summary
priority - 34 Use legible font sizes
The following text on your page renders in a way that may be difficult for some of your visitors to read. Use legible font sizes to provide a better user experience.
The following text fragments have a small font size. Increase the font size to make them more legible.
Password:
and 1 others render only 4 pixels tall (10 CSS pixels).(forgot?)
renders only 4 pixels tall (10 CSS pixels).Register for free now
and 4 others render only 4 pixels tall (11 CSS pixels).Home
renders only 5 pixels tall (14 CSS pixels).Community
and 3 others render only 5 pixels tall (14 CSS pixels).My Gameforge
renders only 5 pixels tall (14 CSS pixels).The MMO trading card game!
and 3 others render only 4 pixels tall (11 CSS pixels).Homepage
renders only 4 pixels tall (11 CSS pixels).This is Gameforge.com
and 1 others render only 4 pixels tall (11 CSS pixels).119.679 players online
renders only 4 pixels tall (11 CSS pixels).You are here: Home » Homepage
renders only 4 pixels tall (11 CSS pixels).Free online games
and 1 others render only 5 pixels tall (14 CSS pixels).S.K.I.L.L. - Special Force 2
and 19 others render only 5 pixels tall (14 CSS pixels).Captivating ad…agical worlds!
and 19 others render only 4 pixels tall (11 CSS pixels).The following errors occurred.
renders only 5 pixels tall (14 CSS pixels).To use the Gam…owser cookies.
renders only 5 pixels tall (12 CSS pixels).Player of the Day
and 2 others render only 5 pixels tall (13 CSS pixels).Dropzone bring…Gaming in 2016
and 3 others render only 4 pixels tall (11 CSS pixels).one week ago
renders only 4 pixels tall (11 CSS pixels).Orcs Must Die! Unchained
and 2 others render only 4 pixels tall (11 CSS pixels).Support
renders only 5 pixels tall (14 CSS pixels).Bookmark us!
renders only 5 pixels tall (14 CSS pixels).About Gameforge.com
and 4 others render only 5 pixels tall (12 CSS pixels).This is Gameforge.com
and 26 others render only 4 pixels tall (11 CSS pixels).© 2016 Gameforge 4D GmbH
renders only 4 pixels tall (11 CSS pixels).priority - 12 Size tap targets appropriately
Some of the links/buttons on your webpage may be too small for a user to easily tap on a touchscreen. Consider making these tap targets larger to provide a better user experience.
The following tap targets are close to other nearby tap targets and may need additional spacing around them.
<a href="http://en.game…r/passwordlost" class="light mmoltip">(forgot?)</a>
is close to 1 other tap targets.<input id="logPassword" type="password" name="password" class="textField middle">
is close to 2 other tap targets.<input type="submit" class="right">
is close to 3 other tap targets.<a href="#" class="icon fbIcon fbConnect">
is close to 2 other tap targets.<a href="http://en.game…/user/register" class="commonLink loginBoxReg">Register for free now</a>
is close to 1 other tap targets.<a href="http://en.game…com/home/index" class="active sf-with-ul">Home »</a>
is close to 1 other tap targets.<a href="http://en.game…games/gamelist" class="sf-with-ul">Games »</a>
is close to 3 other tap targets.<a href="http://en.game…/overview/show">My Gameforge</a>
is close to 1 other tap targets.<a href="http://en.game…com/home/index" class="active">Homepage</a>
is close to 1 other tap targets.<a href="http://en.game…news/gameforge">News</a>
and 1 others are close to other tap targets.<li class="teaserItem">Colonies of th…conquest now!</li>
and 4 others are close to other tap targets.<a href="http://en.gameforge.com/aion" class="game-name">AION free-to-play</a>
and 19 others are close to other tap targets.<a href="http://en.game…es/ask/1588485" class="icon nb-buddyIcon mmoltip">
is close to 2 other tap targets.<a href="http://en.game…/write/1588485" class="icon nb-mailIcon mmoltip">
is close to 1 other tap targets.<a href="http://en.game…kariam/1588485" class="servergame mmoptip"></a>
and 1 others are close to other tap targets.<a href="http://en.game…eer%20Fair/116" class="commonLink">more</a>
and 2 others are close to other tap targets.<a href="http://en.game…news/gameforge" class="float-left mmoptip"></a>
and 3 others are close to other tap targets.<a href="http://reddit.…+gaming+portal" class="icon redditIcon mmoltip"></a>
is close to 2 other tap targets.<a href="http://digg.co…+gaming+portal" class="icon diggIcon mmoltip"></a>
is close to 3 other tap targets.<a href="http://www.fac…+gaming+portal" class="icon facebookIcon mmoltip"></a>
is close to 3 other tap targets.<a href="http://www.goo…+gaming+portal" class="icon googleIcon mmoltip"></a>
is close to 2 other tap targets.The tap target
<a href="http://en.game…features/index">This is Gameforge.com</a>
and 25 others are close to other tap targets.The tap target
<a href="http://en.game…com/games/team" class="team"></a>
is close to 2 other tap targets.The tap target
<a href="http://corpora…eforge.com/en/">Corporate</a>
is close to 2 other tap targets.priority - 10 Configure the viewport
Your page does not have a viewport specified. This causes mobile devices to render your page as it would appear on a desktop browser, scaling it down to fit on a mobile screen. Configure a viewport to allow your page to render properly on all devices.
Configure a viewport for this page.
gameforge.com Mobile Resources
Total Resources | 99 |
Number of Hosts | 14 |
Static Resources | 85 |
JavaScript Resources | 20 |
CSS Resources | 12 |
gameforge.com Mobile Resource Breakdown
gameforge.com similar domains
www.gameforge.net
www.gameforge.org
www.gameforge.info
www.gameforge.biz
www.gameforge.us
www.gameforge.mobi
www.ameforge.com
www.gameforge.com
www.fameforge.com
www.gfameforge.com
www.fgameforge.com
www.vameforge.com
www.gvameforge.com
www.vgameforge.com
www.tameforge.com
www.gtameforge.com
www.tgameforge.com
www.bameforge.com
www.gbameforge.com
www.bgameforge.com
www.yameforge.com
www.gyameforge.com
www.ygameforge.com
www.hameforge.com
www.ghameforge.com
www.hgameforge.com
www.gmeforge.com
www.gqmeforge.com
www.gaqmeforge.com
www.gqameforge.com
www.gwmeforge.com
www.gawmeforge.com
www.gwameforge.com
www.gsmeforge.com
www.gasmeforge.com
www.gsameforge.com
www.gzmeforge.com
www.gazmeforge.com
www.gzameforge.com
www.gaeforge.com
www.ganeforge.com
www.gamneforge.com
www.ganmeforge.com
www.gajeforge.com
www.gamjeforge.com
www.gajmeforge.com
www.gakeforge.com
www.gamkeforge.com
www.gakmeforge.com
www.gamforge.com
www.gamwforge.com
www.gamewforge.com
www.gamweforge.com
www.gamsforge.com
www.gamesforge.com
www.gamseforge.com
www.gamdforge.com
www.gamedforge.com
www.gamdeforge.com
www.gamrforge.com
www.gamerforge.com
www.gamreforge.com
www.gameorge.com
www.gamecorge.com
www.gamefcorge.com
www.gamecforge.com
www.gamedorge.com
www.gamefdorge.com
www.gamerorge.com
www.gamefrorge.com
www.gametorge.com
www.gameftorge.com
www.gametforge.com
www.gamegorge.com
www.gamefgorge.com
www.gamegforge.com
www.gamevorge.com
www.gamefvorge.com
www.gamevforge.com
www.gamefrge.com
www.gamefirge.com
www.gamefoirge.com
www.gamefiorge.com
www.gamefkrge.com
www.gamefokrge.com
www.gamefkorge.com
www.gameflrge.com
www.gamefolrge.com
www.gameflorge.com
www.gamefprge.com
www.gamefoprge.com
www.gamefporge.com
www.gamefoge.com
www.gamefoege.com
www.gameforege.com
www.gamefoerge.com
www.gamefodge.com
www.gamefordge.com
www.gamefodrge.com
www.gamefofge.com
www.gameforfge.com
www.gamefofrge.com
www.gamefotge.com
www.gamefortge.com
www.gamefotrge.com
www.gamefore.com
www.gameforfe.com
www.gameforgfe.com
www.gameforve.com
www.gameforgve.com
www.gameforvge.com
www.gameforte.com
www.gameforgte.com
www.gameforbe.com
www.gameforgbe.com
www.gameforbge.com
www.gameforye.com
www.gameforgye.com
www.gameforyge.com
www.gameforhe.com
www.gameforghe.com
www.gameforhge.com
www.gameforg.com
www.gameforgw.com
www.gameforgew.com
www.gameforgwe.com
www.gameforgs.com
www.gameforges.com
www.gameforgse.com
www.gameforgd.com
www.gameforged.com
www.gameforgde.com
www.gameforgr.com
www.gameforger.com
www.gameforgre.com
www.gameforge.con
gameforge.com Ping
Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.
gameforge.com TRACEROUTE
Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.