GAMEFORGE.COM Gameforge Home


gameforge.com website information.

gameforge.com domain name is registered by .COM top-level domain registry. See the other sites registred in .COM domain zone.

Following name servers are specified for gameforge.com domain:

  • ns2.gfsrv.net
  • ns3.gfsrv.net
  • ns1.gfsrv.net

and probably website gameforge.com is hosted by FASTLY - Fastly, US web hosting company. Check the complete list of other most popular websites hosted by FASTLY - Fastly, US hosting company.

According to Alexa traffic rank the highest website gameforge.com position was 7807 (in the world). The lowest Alexa rank position was 8518. Now website gameforge.com ranked in Alexa database as number 8518 (in the world).

Website gameforge.com Desktop speed measurement score (70/100) is better than the results of 50.91% of other sites shows that the page desktop performance can be improved.

gameforge.com Mobile usability score (100/100) is better than the results of 100% of other sites and means that the page is mobile-friendly.

Mobile speed measurement score of gameforge.com (79/100) is better than the results of 87.76% of other sites and shows that the landing page performance on mobile devices is poor and can be improved.

Weekly Rank Report

DateRankChange
Apr-19-2024 8,518-53
Apr-18-2024 8,4651
Apr-17-2024 8,466-17
Apr-16-2024 8,44922
Apr-15-2024 8,471-38
Apr-14-2024 8,433-26
Apr-13-2024 8,40764

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gameforge.com Rank History

Alexa can identify the popularity of a website as well as its competitors. It is important for website owners and bloggers to know their Alexa ranking because it shows how many visitors have viewed their web page. It gives them a clear idea of how popular their website is on the internet and the ranking of their competitors.



gameforge.com whois

WHOIS is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system, but is also used for a wider range of other information.


Domain Name: GAMEFORGE.COM
Registry Domain ID: 2821694_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.psi-usa.info
Registrar URL: http://www.psi-usa.info
Updated Date: 2020-08-29T07:02:42Z
Creation Date: 1997-08-29T04:00:00Z
Registry Expiry Date: 2021-08-28T04:00:00Z
Registrar: PSI-USA, Inc. dba Domain Robot
Registrar IANA ID: 151
Registrar Abuse Contact Email: domain-abuse@psi-usa.info
Registrar Abuse Contact Phone: +49.94159559482
Domain Status: clientTransferProhibited https://icann.org/epp#clientTransferProhibited
Name Server: NS1.GFSRV.NET
Name Server: NS2.GFSRV.NET
Name Server: NS3.GFSRV.NET
DNSSEC: unsigned
URL of the ICANN Whois Inaccuracy Complaint Form: https://www.icann.org/wicf/
>>> Last update of whois database: 2021-04-22T12:50:26Z

gameforge.com server information

Servers Location

IP Address
104.22.15.121
104.22.14.121
Region
Arizona
Arizona
City
Phoenix
Phoenix

gameforge.com desktop page speed rank

Last tested: 2018-01-14


Desktop Speed Medium
70/100

gameforge.com Desktop Speed Test Quick Summary


priority - 23 Optimize images

Properly formatting and compressing images can save many bytes of data.

Optimize the following images to reduce their size by 224.1KiB (35% reduction).

Compressing and resizing https://gf3.geo.gfsrv.net/cdnb8/8bb592a53f4f4ae19d16b26dac0a30.png could save 55.3KiB (70% reduction).
Compressing https://gf2.geo.gfsrv.net/cdn14/3c0c71f0d88c296cf7b923c4ff0e28.jpeg could save 49.1KiB (20% reduction).
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Compressing https://gf2.geo.gfsrv.net/cdnda/1b4d1d50d3d61c894c10c5117af992.jpeg could save 29.2KiB (40% reduction).
Compressing and resizing https://gf2.geo.gfsrv.net/cdna8/aaa95a932427263157818c76608440.png could save 17.9KiB (53% reduction).
Compressing https://gf2.geo.gfsrv.net/cdnde/cd21b4ad39adb55cfd3465489573c9.jpeg could save 16.6KiB (27% reduction).
Compressing https://gf1.geo.gfsrv.net/cdnfc/5e403db3006ea7e703b8ff68133564.jpeg could save 8.4KiB (19% reduction).
Compressing https://gf3.geo.gfsrv.net/cdn24/6519662efcbbc7e958b4fdff053035.jpeg could save 5.9KiB (18% reduction).
Compressing https://gameforge.com/assets/images/layout/bg-games.jpg could save 2.2KiB (12% reduction).

priority - 13 Leverage browser caching

Setting an expiry date or a maximum age in the HTTP headers for static resources instructs the browser to load previously downloaded resources from local disk rather than over the network.

Leverage browser caching for the following cacheable resources:

https://gameforge.com/assets/css/index.css (expiration not specified)
https://gameforge.com/assets/fonts/lato-black-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-bold-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-light-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/fonts/lato-regular-webfont.woff2 (expiration not specified)
https://gameforge.com/assets/images/flags/svg/flag-us.svg (expiration not specified)
https://gameforge.com/assets/images/layout/bg-games.jpg (expiration not specified)
https://gameforge.com/assets/images/layout/footer.png (expiration not specified)
https://gameforge.com/assets/images/svg/clip-path-caption.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-facebook.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-twitter.svg (expiration not specified)
https://gameforge.com/assets/images/svg/social-youtube.svg (expiration not specified)
https://gameforge.com/assets/images/themes/gameforge/carousel-icons.svg (expiration not specified)
https://gameforge.com/main.js (expiration not specified)
https://gameforge.com/require.js (expiration not specified)
https://cds.gameforge.com/api/games/en_US (60 minutes)
https://cds.gameforge.com/api/locales (60 minutes)
https://cds.gameforge.com/api/products/en_GB (60 minutes)
https://cds.gameforge.com/api/products/gameforge/en_US (60 minutes)
https://cds.gameforge.com/api/sites/gameforge-prod…ntend/en_US?page=/home (60 minutes)
https://cds.gameforge.com/api/sites/gameforge-product-frontend/pages/en_US (60 minutes)
https://cds.gameforge.com/api/tickers/gameforge/en_US (60 minutes)
https://gameforge.com/config/configuration.js (60 minutes)
https://gameforge.com/config/default-translations.js (60 minutes)
https://js-agent.newrelic.com/nr-768.min.js (2 hours)
https://www.google-analytics.com/analytics.js (2 hours)

priority - 6 Eliminate render-blocking JavaScript and CSS in above-the-fold content

Your page has 1 blocking script resources and 1 blocking CSS resources. This causes a delay in rendering your page.

None of the above-the-fold content on your page could be rendered without waiting for the following resources to load. Try to defer or asynchronously load blocking resources, or inline the critical portions of those resources directly in the HTML.

Remove render-blocking JavaScript:

https://gameforge.com/require.js

Optimize CSS Delivery of the following:

https://gameforge.com/assets/css/index.css

priority - 2 Prioritize visible content

Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.

The entire HTML response was not sufficient to render the above-the-fold content. This usually indicates that additional resources, loaded after HTML parsing, were required to render above-the-fold content. Prioritize visible content that is needed for rendering above-the-fold by including it directly in the HTML response.

None of the final above-the-fold content could be rendered even with the full HTML response.

gameforge.com Desktop Resources

Total Resources57
Number of Hosts14
Static Resources41
JavaScript Resources18
CSS Resources1

gameforge.com Desktop Resource Breakdown

gameforge.com mobile page speed rank

Last tested: 2019-12-02


Mobile Speed Medium
79/100

gameforge.com Mobile Speed Test Quick Summary


priority - 16 Prioritize visible content

Your page requires additional network round trips to render the above-the-fold content. For best performance, reduce the amount of HTML needed to render above-the-fold content.

213.9KiB of the HTML response was required to render the above-the-fold content. This requires 4 network round-trips. Prioritize the above-the-fold content so that it can be rendered with only the first 2 round-trips' worth of HTML.

Only about 5% of the final above-the-fold content could be rendered with the HTML delivered within 2 round-trips.
Click to see the screenshot with 2 round trips:

priority - 10 Avoid landing page redirects

Your page has 2 redirects. Redirects introduce additional delays before the page can be loaded.

Avoid landing page redirects for the following chain of redirected URLs.

http://gameforge.com/
https://gameforge.com/
https://gameforge.com/unsupported.html

gameforge.com Mobile Resources

Total Resources3
Number of Hosts1

gameforge.com Mobile Resource Breakdown

gameforge.com mobile page usability

Last tested: 2019-12-02


Mobile Usability Good
100/100

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gameforge.com Ping

Ping is a networking utility tool to test if a particular host is reachable. It is a diagnostic that checks reachability of a host on an Internet Protocol (IP) network. In a computer network, a ping test is a way of sending messages from one host to another. Aside from checking if the host is connected to a network, ping also gives indicators of the reliability and general speed of the connection.


gameforge.com TRACEROUTE

Traceroute is a network diagnostic tool used to track the pathway taken by a packet on an IP network from source to destination. Traceroute also records the time taken for each hop the packet makes during its route to the destination. Traceroute uses ICMP (Internet Control Message Protocol) echo packets with variable time to live values. The response time of each hop is calculated. To guarantee accuracy, each hop is queried multiple times (usually three times) to better measure the response of that particular hop.